UNITY 3D PROJECT (3) -- AR & GPS BASED GAME

Augmented Reality and Geological Real-time are the hottest technology integrated into the game design. The projects basically experiment with these two technologies and seek the possibility of new game genres.

AR Monster

Build Date: 10/21/2018

It is a simple AR experiment built with Vuforia AR SDK. The main function we are using is Ground Plane Detection. No needs ARkit and ARCore, it could be performed on old devices like iPhone 5.

Reference Tutorial:
If you want to build a futuristic AR project, you must check [Matthew Hallberg's Projects]. He has amazing tutorials showing how to start.

GPS GO

Build Time: 11/02/2018

Borrowing the ideas of Geological Real-time multiplayer games from Pokemon GO and Ingress, basically, it is a simple test to explore how to integrate GPS Map and Real-time location into Unity. Mapbox SDK provides ideal tools to make this happen.

Reference Tutorial:
[PocketDroids GO: Unity3D with Mapbox SDK]
[Unity3D: Pokemon Go]


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